|
||
|
Join the discussion at: http://forum.d-dub.com/ The first step of this Tutorial is to download the .zip file below and copy the two files within it to their proper location: LevelDesignTutorial01_files.zip Below is where to place the two files you just unzipped: 1. LevelDesignTutorial01.mis is to be copied to: C:/Program Files/BoneCrafterModKit/BoneCraft/game/data/missions 2. LevelDesignTutorial01_terrain.ter is to be copied to: C:/Program Files/BoneCrafterModKit/BoneCraft/game/data/terrains Part 1 of 2 in 2 part tutorial on level design within the BoneCrafter Mod Kit. Part 1 covers bringing objects into the world and what you can do with the objects once they are in the world. This involves moving, scaling rotating, copy and pasting, moving groups of objects, changing material properties as well as changing the textures on objects. Watch BoneCrafter WalkThrough Level Design Part 2 here.
BoneCrafter’s easy-to-use mod tools will allow both new and experienced game designers to take their talents, whether it be programming, art, level design, or music, to a whole new sexy level. Modders can modify the existing game and generate exciting, brand new content to share with the community. The characters, world objects, terrains, sex positions, voices, and much more from both BoneTown and BoneCraft will be at the Modder’s disposal, and a new BoneCrafter forum has been created for this new adult modding community. Any customer who has purchased BoneCraft can download BoneCrafter the Mod Kit here for free. |
||
|
Copyright © 2013 D-Dub Software | Press | Contact | Affiliates | BoneTown | Privacy | Terms |
||